Using visual attention video games and traditional interventions to improve baggage screening

Davin Pavlas, Michael Rosen, Stephen M. Fiore, Eduardo Salas

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Vigilance tasks represent an increasingly critical performance segment for civilians and military personnel alike. In order to combat the vigilance decrement and aid in making personnel more effective, it is necessary to find innovative ways to mitigate the vigilance decrement and aid the human visual system. One such technique lies in an interesting field; recent findings suggest that action video games modify the visual attention system in a way that is particularly useful to performance in a sustained attention task. This article discusses the nature of these findings in the context of improving performance in a common vigilance task: baggage screening.

Original languageEnglish (US)
Title of host publicationProceedings of the Human Factors and Ergonomics Society
Pages1493-1497
Number of pages5
Volume3
Publication statusPublished - 2008
Externally publishedYes
Event52nd Human Factors and Ergonomics Society Annual Meeting, HFES 2008 - New York, NY, United States
Duration: Sep 22 2008Sep 26 2008

Other

Other52nd Human Factors and Ergonomics Society Annual Meeting, HFES 2008
CountryUnited States
CityNew York, NY
Period9/22/089/26/08

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ASJC Scopus subject areas

  • Human Factors and Ergonomics

Cite this

Pavlas, D., Rosen, M., Fiore, S. M., & Salas, E. (2008). Using visual attention video games and traditional interventions to improve baggage screening. In Proceedings of the Human Factors and Ergonomics Society (Vol. 3, pp. 1493-1497)