Robotics is a multidisciplinary field that holds great potential for hands-on education throughout a student's school career. However, making technology accessible for learning is challenging due to cost, safety and implementation concerns. This paper describes a method for drawing on current, real life challenges faced by researchers in the field and translating such experiences into a secondary school level program. The concept of the competition, application of LEGO Mindstorms® robotics platform, methods of organization and expansion, past experiences and future plans are presented. Our goal is to show an example of how to integrate off-the-shelf robotic technology with current real-world engineering challenges and to engage students in the fields of engineering, robotics, and medicine in a fun and exciting atmosphere.
|Original language||English (US)|
|Number of pages||13|
|Journal||ASEE Annual Conference Proceedings|
|State||Published - Dec 1 2002|
|Event||2002 ASEE Annual Conference and Exposition: Vive L'ingenieur - Montreal, Que., Canada|
Duration: Jun 16 2002 → Jun 19 2002
ASJC Scopus subject areas