Abstract
Objective: To assess the impact on self-efficacy for preclinical physician assistant (PA) students through immersive virtual reality (VR) operating room simulation. Design: Randomized double-blinded controlled experiment measuring self-efficacy using Schwarzer and Jerusalem's general self-efficacy scale. An entirely novel operating room was created, casted, and filmed using VR software. Fifty-two preclinical PA students were randomly assigned to VR (n = 26) or traditional lecture (n = 26) and self-efficacy was measured in both conditions using a general self-efficacy scale given before and after the virtual experience. A mixed ANOVA, independent sample t tests, and paired samples t tests were performed. Setting: Shenandoah University Physician Assistant program, Winchester, Virginia. Results: Exposure to VR training after the traditional lecture improves self-efficacy amongst PA students (p < 0.05). Exposure to VR improved self-efficacy compared to traditional methods (p < 0.05). There was no difference in self-efficacy amongst PA students with the traditional model (p < 0.05). Conclusions: The introduction of VR simulation improved preclinical PA student self-efficacy in the operating room setting.
Original language | English (US) |
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Pages (from-to) | 947-952 |
Number of pages | 6 |
Journal | Journal of surgical education |
Volume | 77 |
Issue number | 4 |
DOIs | |
State | Published - Jul 1 2020 |
Externally published | Yes |
Keywords
- Interpersonal and Communication Skills
- Medical Knowledge
- Practice-Based Learning and Improvement
- Professionalism
- physician assistant
- practice-based learning
- preclinical training
- simulation
- surgery
- virtual reality
ASJC Scopus subject areas
- Surgery
- Education