Managing temporal detail in virtual environments: Relating system responsiveness to feedback

Benjamin Watson, Neff Walker, Bill Ribarsky, Victoria Spaulding

Research output: Contribution to conferencePaperpeer-review

Abstract

Recent research has enabled control of the level of graphical detail in virtual environments, and thus system responsiveness (SR). Given such control, what SR is appropriate? This is a preliminary report of the first of a series of experiments addressing this question. Previous research has demonstrated that 2D interactive tasks needing higher levels of feedback require better SR. However, research results for 3D tasks have not been as clear. We present an experiment confirnaing the SR/feedback relationship for 3D tasks.

Original languageEnglish (US)
Pages280-281
Number of pages2
DOIs
StatePublished - Dec 1 1999
Externally publishedYes
EventConference on Human Factors in Computing Systems, CHI EA 1999 - Pittsburgh, PA, United States
Duration: May 15 1999May 20 1999

Other

OtherConference on Human Factors in Computing Systems, CHI EA 1999
CountryUnited States
CityPittsburgh, PA
Period5/15/995/20/99

Keywords

  • 3D interfaces
  • Fitts' law
  • Level of detail
  • System responsiveness
  • Virtual reality

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

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