Managing Level of Detail through Peripheral Degradation

Benjamin Watson, Neff Walker, Larry F. Hodges, Aileen Worden

Research output: Contribution to journalArticle

Abstract

Two user studies were performed to evaluate the effect of level-of-detail (LOD) degradation in the periphery of head-mounted displays on visual search performance. In the first study, spatial detail was degraded by reducing resolution. In the second study, detail was degraded in the color domain by using grayscale in the periphery. In each study, 10 subjects were given a complex search task that required users to indicate whether or not a target object was present among distracters. Subjects used several different displays varying in the amount of detail presented. Frame rate, object location, subject input method, and order of display use were all controlled. The primary dependent measures were search time on correctly performed trials and the percentage of all trials correctly performed. Results indicated that peripheral LOD degradation can be used to reduce color or spatial visual complexity by almost half in some search tasks without significantly reducing performance.

Original languageEnglish (US)
Pages (from-to)323-346
Number of pages24
JournalACM Transactions on Computer-Human Interaction
Volume4
Issue number4
DOIs
StatePublished - Dec 1 1997
Externally publishedYes

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Display devices
Degradation
Color

Keywords

  • Detail management
  • Experimentation
  • high-detail inset
  • Human Factors
  • level of detail
  • object simplification
  • peripheral degradation
  • visual search

ASJC Scopus subject areas

  • Human-Computer Interaction

Cite this

Managing Level of Detail through Peripheral Degradation. / Watson, Benjamin; Walker, Neff; Hodges, Larry F.; Worden, Aileen.

In: ACM Transactions on Computer-Human Interaction, Vol. 4, No. 4, 01.12.1997, p. 323-346.

Research output: Contribution to journalArticle

Watson, Benjamin ; Walker, Neff ; Hodges, Larry F. ; Worden, Aileen. / Managing Level of Detail through Peripheral Degradation. In: ACM Transactions on Computer-Human Interaction. 1997 ; Vol. 4, No. 4. pp. 323-346.
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