Managing level of detail through head-tracked peripheral degradation: A model and resulting design principles

Benjamin Watson, Neff Walker, Larry F. Hodges

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Previous work has demonstrated the utility of reductions in the level of detail (LOD) in the periphery of head-tracked, large field of view displays. This paper provides a psychophysically based model, centered around an eye/head movement tradeoff, that explains the effectiveness of peripheral degradation and suggests how peripherally degraded displays should be designed. An experiment evaluating the effect on search performance of the shape and area of the high detail central area (inset) in peripherally degraded displays was performed, results indicated that inset shape is not a significant factor in performance. Inset area, however, was significant: performance with displays subtending at least 30 degrees of horizontal and vertical angle was not significantly different from performance with an undegraded display. These results agreed with the proposed model.

Original languageEnglish (US)
Title of host publicationACM Symposium on Virtual Reality Software and Technology, Proceedings, VRST
Editors Anon
PublisherACM
Pages59-63
Number of pages5
Publication statusPublished - 1997
Externally publishedYes
EventProceedings of the 1997 ACM Symposium on Virtual Reality Software and Technology, VRST - Lausanne, Switz
Duration: Sep 15 1997Sep 17 1997

Other

OtherProceedings of the 1997 ACM Symposium on Virtual Reality Software and Technology, VRST
CityLausanne, Switz
Period9/15/979/17/97

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ASJC Scopus subject areas

  • Computer Science(all)

Cite this

Watson, B., Walker, N., & Hodges, L. F. (1997). Managing level of detail through head-tracked peripheral degradation: A model and resulting design principles. In Anon (Ed.), ACM Symposium on Virtual Reality Software and Technology, Proceedings, VRST (pp. 59-63). ACM.