Exploring non-reversing magic mirrors for screen-based augmented reality systems

Felix Bork, Roghayeh Barmaki, Ulrich Eck, Pascal Fallavolita, Bernhard Fuerst, Nassir Navab

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Scopus citations

Abstract

Screen-based Augmented Reality (AR) systems can be built as a window into the real world as often done in mobile AR applications or using the Magic Mirror metaphor, where users can see themselves with augmented graphics on a large display. The term Magic Mirror implies that the display shows the users enantiomorph, i.e. the mirror image, such that the system mimics a real-world physical mirror. However, the question arises whether one should design a traditional mirror, or instead display the true mirror image by means of a non-reversing mirror? We discuss the perceptual differences between these two mirror visualization concepts and present a first comparative study in the context of Magic Mirror anatomy teaching.

Original languageEnglish (US)
Title of host publication2017 IEEE Virtual Reality, VR 2017 - Proceedings
PublisherIEEE Computer Society
Pages373-374
Number of pages2
ISBN (Electronic)9781509066476
DOIs
StatePublished - Apr 4 2017
Externally publishedYes
Event19th IEEE Virtual Reality, VR 2017 - Los Angeles, United States
Duration: Mar 18 2017Mar 22 2017

Publication series

NameProceedings - IEEE Virtual Reality

Other

Other19th IEEE Virtual Reality, VR 2017
Country/TerritoryUnited States
CityLos Angeles
Period3/18/173/22/17

Keywords

  • Augmented
  • H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems - Artificial
  • H.5.2 [Information interfaces and presentation]: User Interfaces - Ergonomics
  • Virtual realities

ASJC Scopus subject areas

  • General Engineering

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